AI Insights · Timothy · July 2023
Top 5 Baseball Games on iOS in Europe Q2 2023
In Q2 2023, the top 5 baseball games on iOS in Europe showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at their trends.
In Q2 2023, the top 5 baseball games on iOS in Europe exhibited diverse trends in downloads, revenue, and active users. Here’s an overview of their performance, based on data from Sensor Tower.
BASEBALL 9 from playus soft saw a notable increase in weekly downloads, peaking at around 3.3K in the last week of June. Weekly revenue showed a significant rise, reaching approximately $1K in early May and maintaining a steady level around $700-$800 for the rest of the quarter. Active users also increased steadily, climbing from 2.4K at the end of March to over 8K by the end of June.
Baseball Boy! by Voodoo experienced fluctuations in weekly downloads, peaking at 1.5K in mid-April but dropping to around 700-800 in June. Revenue remained relatively stable, averaging around $200-$300 weekly. Active users saw a decline throughout the quarter, from about 6.1K in early April to around 3.5K by the end of June.
Baseball Clash: Real-time game from Miniclip.com had a mixed quarter. Weekly downloads decreased significantly from over 2K at the end of March to just over 200 by the end of June. Revenue also showed a downward trend, with a peak of approximately $3.4K at the end of March, dropping to around $1.3K-$2K in June. Active users decreased from 4.9K in early April to around 1.7K by the end of June.
MLB Perfect Inning 24 by Com2uS USA, Inc. maintained consistent weekly downloads, averaging around 500-600. Revenue showed moderate fluctuations, peaking at approximately $1K in early April and generally hovering around $400-$700 for the rest of the quarter. Active users increased steadily, reaching about 1.8K by the end of June.
EA SPORTS MLB TAP BASEBALL 23 from Electronic Arts showed a declining trend in weekly downloads, from around 1.1K at the end of March to just under 400 by the end of June. Revenue remained relatively stable, averaging around $1K-$1.5K weekly. Active users increased steadily throughout the quarter, reaching over 1.2K by the end of June.
For more detailed insights and data, visit Sensor Tower.